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Blue Lighter

Lo-resolution game ready model created in Maya LT. I made this as one of my pieces to help me get back into the swing of thinks with my modeling. A high res baked into a lo res model using Substance Painter. The poly count is around 630 with 1200 tri's approximately. This is a static mesh and is not rigged or made for animation. Meaning the parts of the lighter doesn't move. the lighter itself is free to be used as a prop.