Another starter model to get me back in the swing of things. I started with a cylinder and extruded a few times to create some of the silhouette in the can and the spray nozzle. The nozzle is its own mesh separate from the Can. I used Maya LT for the modeling. and Substance Painter for the texturing as well as Photoshop. I could have done the whole thing in Painter but for the type and various other graphic elements it was easier for me to do it all in Photoshop. There are 450 polygons and approximately 900 tri’s in this asset.